Environment art concept

Explore a collection of inspiring environment art concept ideas that will ignite your creativity and take your artwork to the next level. Discover new techniques and find inspiration for your next masterpiece.
Nizaam's Game Art Blog: Elements of game design, part two: art direction for games Deepwoken Art, Natur Wallpaper, Game Background Art, Concept Art Tutorial, Background Drawing, Blog Art, Landscape Concept, Concept Art Drawing, Game Concept Art

Art direction is something I think as game artists me and every other student on my course are greatly interested in. The creative process of video games comes across as a very unique environment that branches into other mediums such as film and traditional artistry but again holds an exclusive outcome. Concepts are churned out by the art team following a brief or description that is given through the Art Directors who keep the team on the right path. Artists will typically do tons of work…

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ArtStation - "Nanachi's Graveyard" - UE4 environment, Mathias Tossens Gigantic Concept Art, Surreal Environment Art, Made In Abyss Environment, Fae Landscape, Environment Art Concept, Fantasy Garden Concept Art, Feywild City, Nature Cyberpunk, Monster Landscape

A Real-time environment inspired by "made in abyss". This was made in unreal engine 4. All the roots and vines were generated using a Maya plugin I coded in python. This scene also features three materials made in substance designer.

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ArtStation - Sword's Rest - The Legend of King Arthur Challenge, Juan Aguilar Blond Amsterdam, Concept Art Landscape, The Legend Of King Arthur, Wallpaper Seni, Personaje Fantasy, Výtvarné Reference, Concept Art Tutorial, Desen Anime, Landscape Concept

Hello everyone! This is my entry for the Artstation The Legend of King Arthur, Game Environment/Level Art challenge. I had a lot of fun (and also stress) while doing this challenge. This is my first fully fledged environment. At first I was going to base it on a concept art but I decided to give it a try and make it based on my own ideas. I chose a stylized style because I wanted to challenge myself and test my habilities in color and lightning. I spent most of my time trying to get these…

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