My environment art work from the Call of Duty: Black Ops Cold War single player campaign "Safehouse", evidence board. Work done in-house at Raven Software. It was my great pleasure to work closely with Raven Narrative Designer Murray Kraft, Art Directors Eric Spray and Joe Koberstein, UI designer Ji Li, and Concept Artist Yan Pyo to implement and maintain a physical GUI made up of dozens of custom crafted meshes displaying a wide variety of 'evidence', which makes up the mission selection…